Expected results

  • to provide insight into different educational systems in European countries, especially in the context of teaching mathematics by means of GBL founded on digital technology
  • to create a GAMMA handbook for teachers
  • to develop focused authoring systems (FAS) for the production of digital games
  • to create a template for a teaching scenario, 8 scenario examples concerning GBL in mathematics and 5 games connected with them
  • to create a website where all materials prepared during the project will be publicly accessible